Lighting
Lighting, a static global class, is the in-game light of the map. It allows you to modify the lighting of the instance in the same way that the in-game lighting menu does. You call these functions like this: Lighting.apply()
.
For more information on lighting in Unity, refer to the Unity documentation.
Example
Make the lighting bright red.
Lighting.light_intensity = 2
Lighting.setLightColor({r = 1, g = 0.6, b = 0.6})
Lighting.apply()
Member Variables
Variable |
Type |
Description |
ambient_intensity |
|
The strength of the ambient light. Range = 0 to 4. |
ambient_type |
|
The source of ambient light. 1 = background, 2 = gradient. |
light_intensity |
|
The strength of the directional light shining down in the scene. Range = 0 to 4. |
lut_contribution |
|
How much the LUT contributes to the light. |
lut_index |
|
The LUT index of the light. |
lut_url |
|
The URL of the LUT. |
reflection_intensity |
|
The strength of the reflections from the background. Range = 0 to 1. |
Function Summary
Functions
Function Name |
Return |
Description |
apply()apply() |
|
Applies pending changes made via the Lighting class. |
getAmbientEquatorColor()getAmbientEquatorColor() |
|
Returns Color Table of the gradient equator. Not used if ambient_type = 1 . |
getAmbientGroundColor()getAmbientGroundColor() |
|
Returns Color Table of the gradient ground. Not used if ambient_type = 1 . |
getAmbientSkyColor()getAmbientSkyColor() |
|
Returns Color Table of the gradient sky. Not used if ambient_type = 1 . |
getLightColor()getLightColor() |
|
Returns Color Table of the directional light, which shines straight down on the table. |
setAmbientEquatorColor(setAmbientEquatorColor(...) tint) |
|
Sets the color of the gradient equator. Not used if ambient_type = 1 . |
setAmbientGroundColor(setAmbientGroundColor(...) tint) |
|
Sets the color of the gradient ground. Not used if ambient_type = 1 . |
setAmbientSkyColor(setAmbientSkyColor(...) tint) |
|
Sets the color of the gradient sky. Not used if ambient_type = 1 . |
setLightColor(setLightColor(...) tint) |
|
Sets the color of the directional light, which shines straight down on the table. |